- Darku333RC
- Posts : 4
Réputation : 0
Regist Date : 2008-09-30
[Fixed] Stimulant Inv bug
Tue 30 Sep 2008, 20:27
Hey, i really love this game, and so i am reporting a bug to try to make it better, its not major but its a bug for a item that i use alot with my class, Scout. When your Inv is full and you have stim packs in your inv, you have to drop a item to pick the stims up. It stacks automatically but you need a free space in your Inv. Well thanks for reading this, ill report any other bugs to you. Oh and btw, could you make a scout only item and increases Visibility during night and day, and maybe make it so that everyone can see the scout once he has level 3 Recon?? thanks ^_^
- Darku333RC
- Posts : 4
Réputation : 0
Regist Date : 2008-09-30
Re: [Fixed] Stimulant Inv bug
Tue 30 Sep 2008, 21:03
Also, i just tried loading my save code but it said it was too short! i wrote it down twice and im pretty sure i got it right! sigh... i have a SS on my other computer ill have to check it tonight.
- s3riusLTG
- Posts : 1916
Réputation : 57
Regist Date : 2006-02-11
Re: [Fixed] Stimulant Inv bug
Tue 30 Sep 2008, 21:20
The thing with the stimulants is no bug. It's the same with all stackable items. For making items stack immediately I'd have to make a dummy item for every stackable item.
I'm not going to do this since it's too much effort for such a small change.
The save code (for dotd6) has to be 10 letters in this form: xxxxx-xxxxx
I'm not going to do this since it's too much effort for such a small change.
The save code (for dotd6) has to be 10 letters in this form: xxxxx-xxxxx
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