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Sunny_D
Sunny_D
LTG
LTG
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[INFO] Counterstrike: Source Pp_adm10
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Tue 27 Mar 2007, 13:43
reserved for later info about

- server-list
- player-list


Last edited by on Wed 16 Jan 2008, 13:20; edited 2 times in total
Sunny_D
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LTG
LTG
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[INFO] Counterstrike: Source Empty CS:S ---= Info =---

Tue 27 Mar 2007, 13:44
reserved for later information.

merged topics!


Last edited by on Wed 16 Jan 2008, 13:14; edited 1 time in total
Sunny_D
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LTG
LTG
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[INFO] Counterstrike: Source Pp_adm10
Regist Date : 2006-02-04

[INFO] Counterstrike: Source Empty CS:S ---= Playerslist =---

Tue 27 Mar 2007, 13:49
reserved for list of all css players. for quick find of all players and their related info

acc mail or name
steam id (?)
nicks
location (ping)
system (pc)
skill
friends on steam (?)

fav weapon and faction (?)

list only. no discussion, no spam etc... pure listing of players
noco
noco
1LT
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[INFO] Counterstrike: Source Pp_mem10
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[INFO] Counterstrike: Source Empty Re: [INFO] Counterstrike: Source

Thu 29 Mar 2007, 11:16
i think we should choose mirc and teamspeak
Sunny_D
Sunny_D
LTG
LTG
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realm_1
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[INFO] Counterstrike: Source Pp_adm10
Regist Date : 2006-02-04

[INFO] Counterstrike: Source Empty CS:S ---= Future features =---

Sat 14 Apr 2007, 08:43
once i can go steam again, i planned - for now - to include at least following features for css section here:

- eventually custom skins section with requests as well (once i found out how that works all ^^). generally an art section with spraylogos etc..
- training and war session organizer for newbies and advanced
- mod section gets a S.T.A.R.S project (at least 1) - that means a good zombie map will be created for CSS
- Supported servers, keeping you up-to-date about some good choosen afiliate servers with info, special events, mapcycles, maptests and gameMonitor statistics etc. so we can have one base.
- script (legal (!) scripts eg buyscript etc...) section, config section.
- etc..


Last edited by on Fri 21 Dec 2007, 05:52; edited 2 times in total
Zombie
Zombie
MSG
MSG
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[INFO] Counterstrike: Source Pp_mem10
Regist Date : 2006-11-25

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Sat 14 Apr 2007, 14:07
hmm. It may be nice if we expand to garry's mod. There's a zombie mod on it called zombie survival, and imo it's better than CS:S. Cuase you HAVE to start witha crappy weapon, and as you get more kills, you get better weapons. IT's also good cause you pick your zombie type. Normal (Very Balanced), Fast (Extremely fast, can lunge, but has low hp) and a poisoned (Very strong and powerful, but lacks speed).

Just a taster >.>
Sunny_D
Sunny_D
LTG
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Sat 14 Apr 2007, 19:06
yea, thats an absolute must for our zombie community. its currently the best zombie mod out there i think. probably our future css focus....

hm, anyway... Deagle FTW! Wink

if someone finds an rather unpopular zombie mod that still is funny for some short slaughter games - all that could be of interest...
Lisianthus
Lisianthus
COL
COL
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realm_3
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[INFO] Counterstrike: Source Pp_off10
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http://www.dotd-stars.com

[INFO] Counterstrike: Source Empty Re: [INFO] Counterstrike: Source

Sat 14 Apr 2007, 23:19
Zombie are you playing gmod? i do, if u want to add me to friends the
enter iron_maiden1111@hotmail.com in friends
Sunny_D
Sunny_D
LTG
LTG
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realm_1
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[INFO] Counterstrike: Source Pp_adm10
Regist Date : 2006-02-04

[INFO] Counterstrike: Source Empty CS:S ---= Rules =---

Thu 17 May 2007, 17:37
-----------===[Counterstrike: Source - Rules]===-----------



Just realized kinda something was missing yet, so...


... here are some general rules and hints for our CS:S players. For now we dont have an own game server so in the end the rules of the current servers have to be followed primary - nonetheless this is a rough guide for everytime..



  • Cheating is generally not allowed. These are all hird-party programs, plug-ins, scripts, wall- speed- soundhacks, aim-bots, money-cheats or anything else that gives you an advantage compared to the other players. Exceptions are Buyscripts and Key-bound-scripts. Also custom models that give you an advantage (e.g. better visible player-models) are not allowed. We wont like to see reconnects to gain more money as well.


  • Teamkills and Teamattacks on purpose are strictly forbidden. Shooting back when a team-mate accidently hit you, is no good team behaviour. Especially grenades at the start location or flashes to be the first one at a point of the map is being frowned on.


  • Camping... Team-mates dont like to see others that always hide in a dark corner of the map while the team is going to storm the front. On the other hand its just reasonable if ct's or t's hold the fort when securing/planting the bomb. See CSS as it is - a tactic shooter where both behaviours are necessary.


  • Killing hostages is forbidden for both t's and ct's


  • Your Name should be kinda identifying. Names like " ;.,,-[" are not easy/fast to write when communicating and should be prevented. Of course the name has to be free of offensive, insulting or racial content. Especially with the last point will lead to the hardest punishment.The same thing is appropriate for chat or voice com.


  • All SMG-member should feel free to add the clan tag in front of your name. The clan tag contains the SMG-rank as well - it are the ranks like here on our forums. You should not use a rank you dont have as well as you arent allowed to use the clan tag on our own server if you are not an SMG-member - to keep overview. The current clan tag looks like: [S.T.A.R.S. "YourRank"] YourName. Rank for all normal members is "Soldier". Other ranks are being given by our officers or admins.


  • Be nice to other players and especially dont get too angry when a newby plays that has not the skills you probably have. A grenade that got lost can happen to everyone Wink . Instead it would be better to help him to improve his skills.


  • Once we have our server, no advertisement of any kind will be allowed there.

Last but not least, our members and guests should have fun playing with us - thats primary =)
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