Dotd 6.0 b6 Typos & Bugs
+9
aChiiies
dragoon88
Dip626
Markgunnar
Takayanagi
s3rius
Mishotaki
Eulogy
4.H-Pestilence-
13 posters
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- aChiiies2LT
- Posts : 258
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Regist Date : 2009-02-07
Re: Dotd 6.0 b6 Typos & Bugs
Wed 20 May 2009, 09:17
hey pest wat mission is that in ur 1st scren pic. i dunt remember rescuein any medvac soldiers ? =o
and s3rius gobal abiltiy air strike doesnt blow up explosive mines. haha
i set up near plant boss and used AS and it didnt blow. i was WTF ?!!!
and s3rius gobal abiltiy air strike doesnt blow up explosive mines. haha
i set up near plant boss and used AS and it didnt blow. i was WTF ?!!!
- s3riusLTG
- Posts : 1916
Réputation : 57
Regist Date : 2006-02-11
Re: Dotd 6.0 b6 Typos & Bugs
Wed 20 May 2009, 14:40
- Artillery now destroys explosives.
- 4.H-Pestilence-SGM
- Posts : 195
Réputation : 4
Regist Date : 2009-04-30
Re: Dotd 6.0 b6 Typos & Bugs
Wed 20 May 2009, 18:12
aChiiies wrote:hey pest wat mission is that in ur 1st scren pic. i dunt remember rescuein any medvac soldiers ? =o
That's using Medevac to rescue the corpses of dead players, it only works if they are still in game and for to get corpses they must be PERMANENTLY dead. Oh yeah, it's +5xp per corpse.
- aChiiies2LT
- Posts : 258
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Regist Date : 2009-02-07
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 01:13
so after u droped corpse into med wat do u do after it leaves ?
do u hav to call med again to revive dead people ? or do u hav to be where u were in the 1st pic ? by the dock
do u hav to call med again to revive dead people ? or do u hav to be where u were in the 1st pic ? by the dock
- aChiiies2LT
- Posts : 258
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Regist Date : 2009-02-07
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 02:15
1 more thing. when u kick someone their unit is unable to shoot for some reason.
and when i kick medic players due to reasons i cnt use its skills such as blood transfusion etc.
All it says is that map must be explored. and only way to get em to shoot and use skills is
by killing em and rezing.
and when i kick medic players due to reasons i cnt use its skills such as blood transfusion etc.
All it says is that map must be explored. and only way to get em to shoot and use skills is
by killing em and rezing.
- 4.H-Pestilence-SGM
- Posts : 195
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Regist Date : 2009-04-30
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 02:59
aChiiies wrote:so after u droped corpse into med wat do u do after it leaves ?
do u hav to call med again to revive dead people ? or do u hav to be where u were in the 1st pic ? by the dock
Yeah, you have to call med again to revive more dead people, but it DOESN'T work on leavers. You can be anywhere to call in the medevac.
- aChiiies2LT
- Posts : 258
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Regist Date : 2009-02-07
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 04:03
ahhh then where do they (dead people) spawn as a rifleman ?
it says something about we have to be at the base. last time i put in corpse into med it didnt bring em back. D:
it says something about we have to be at the base. last time i put in corpse into med it didnt bring em back. D:
- 4.H-Pestilence-SGM
- Posts : 195
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Regist Date : 2009-04-30
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 07:20
aChiiies wrote:ahhh then where do they (dead people) spawn as a rifleman ?
it says something about we have to be at the base. last time i put in corpse into med it didnt bring em back. D:
Yeah, the dead people then spawn as riflemen as soon as you put the corpses into the helicopter and it takes off, but they can't be leavers, that's why it probably didn't work. And you can also call it anywhere where there's a spot to land, preferably not on water. ^^
Re: Dotd 6.0 b6 Typos & Bugs
Thu 21 May 2009, 18:48
Pfft, Water works fine lol you just cant reach the chopper xD
- aChiiies2LT
- Posts : 258
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Regist Date : 2009-02-07
Re: Dotd 6.0 b6 Typos & Bugs
Fri 22 May 2009, 00:49
ohhh. that must have been the reason y it didnt work. haha thx 4.H
med is very useful to kill mass zombies haha .
med is very useful to kill mass zombies haha .
- MishotakiBG
- Posts : 1018
Réputation : 23
Regist Date : 2006-09-23
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 09:20
new typo: petinua
i think he means petunia.. as in the flower....
- Die_PlzMSG
- Posts : 110
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Regist Date : 2009-05-26
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 15:05
maybe the plant orginally a petunia and than they called the monster plant operation petinua
- ^GrimMSG
- Posts : 111
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Regist Date : 2009-02-06
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 15:07
Btw in the Medals menu, its "archieved" instead of achieved.
- s3riusLTG
- Posts : 1916
Réputation : 57
Regist Date : 2006-02-11
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 17:20
Both fixed.
- IA-FirestarterMSG
- Posts : 92
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Regist Date : 2009-05-30
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 19:29
Lol, I hardly get that now, Usually when I play he says "the plant....".. Which I'm getting bored of seeing that lol.
- MishotakiBG
- Posts : 1018
Réputation : 23
Regist Date : 2006-09-23
Re: Dotd 6.0 b6 Typos & Bugs
Wed 10 Jun 2009, 20:04
it's a rare dialog... just like the necronomicon, it's trigered sometimes... i tihink i've seen it like 4 times... first time i remembered to take a screenshot of it ^_^ (and i had to use the replay this time...)
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