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Kiddrian
Kiddrian
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Item Combining Pp_mem10
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Item Combining Empty Item Combining

Sat 27 Jan 2007, 23:19
This is pretty simple.
Trigger is available for:
Warcraft 3 Reign of Chaos(i think)
Warcraft 3 The Frozen Throne
___
Item1
Code:
Events
Unit - A unit Aquires an Item
Conditions
Item of[Last Created]Item equal to (item of your choice)
Actions
Hero - Drop (item) from [triggering unit]
Item - Remove (Last Dropped Item)
Hero - Create (item) and give it to [triggering unit]
Special Effects - Create special effect overhead of [triggering unit] (special effect type)
Special Effects - Destroy (or stop) (Last Created Special Effect)
__
In conditions, you can add as many items as you want.
But the number of items needed to make the item you want will need to be in actions also of the
Code:
Actions
Hero - Drop (item) from [triggering unit]
Item - Remove (Last Dropped Item)
The More Item conditions, the more triggers like the one above.
Sunny_D
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LTG
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Item Combining Pp_adm10
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Item Combining Empty Re: Item Combining

Sat 27 Jan 2007, 23:37
ye very helpful! although you dont have to drop the items that you want to remove... i made a similar one recently - it would create one item if you have all of the other 4 parts:

Code:
Events
    Unit - A unit Acquires an item
    Conditions
            Or - Any (Conditions) are true
                    Conditions
                            ---- Item-Type Comparison ----
                            (Item-type of (Item being manipulated)) Equal to Fire Gauters
                            (Item-type of (Item being manipulated)) Equal to Fire Shield
                            (Item-type of (Item being manipulated)) Equal to Fire Helmet
                            (Item-type of (Item being manipulated)) Equal to Fire Mantel
    Actions
            If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                            ---- Boolean Comparison ----
                            ((Triggering unit) has an item of type Fire Gauters) Equal to True
                            ((Triggering unit) has an item of type Fire Shield) Equal to True
                            ((Triggering unit) has an item of type Fire Helmet) Equal to True
                            ((Triggering unit) has an item of type Fire Mantel) Equal to True
        Then - Actions
                            Item - Remove (Item carried by (Triggering unit) of type Fire Gauters)
                            Item - Remove (Item carried by (Triggering unit) of type Fire Shield)
                            Item - Remove (Item carried by (Triggering unit) of type Fire Helmet)
                            Item - Remove (Item carried by (Triggering unit) of type Fire Mantel)
                            Hero - Create Fire Set and give it to (Triggering unit)
            Else - Actions
Kiddrian
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Item Combining Empty Re: Item Combining

Sun 28 Jan 2007, 00:05
That works also. Lol. The one i do is the way i learned at hiveworkshop.com
noco
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Item Combining Empty Re: Item Combining

Sun 28 Jan 2007, 03:23
sunny is the best or something HAHA Very Happy
Kiddrian
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Item Combining Empty Re: Item Combining

Sun 28 Jan 2007, 04:34
Lol. What do you think? Sunny is an admin. DUHH. Maybe he just learns about map making n stuff.
Sunny_D
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LTG
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Item Combining Empty Re: Item Combining

Sun 28 Jan 2007, 15:14
learning? doh... im still learning some new tricks now and then, but i've been mapping already long time Rolling Eyes
Kiddrian
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Item Combining Pp_mem10
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Item Combining Empty Re: Item Combining

Sun 28 Jan 2007, 20:58
Lol.
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