- xRiotZxSSG
- Posts : 36
Réputation : -1
Regist Date : 2010-06-19
Black Winter: A New Way to Kick Undead Ass
Mon 21 Jun 2010, 22:02
Black Winter
The year is 1980... June 8th to be exact..., And the Cold War is still heating up. Soviet scientists are currently developing a device capable of reanimating dead tissue organs and overall body function, inside the Siberian Dam residing deep in the mountains of Siberia. It would end the Cold War and strike a crushing blow to the west, making the U.S.S.R. (United Soviet Socialist Republic (Russia)), a supremacy beyond imagination. When this operation was finished Russia would take one massive step in political and military influence. But nothing could have prepared them for the events that occured September 19th, 1980. The experiment was suspended immediately following an unauthorized reanimation of dead soldiers being used as test subjects, which became feral and mobile withing a few seconds of being reanimated. They hungered for bloodshed and dominance, and they would have it. After these soldier became the walking dead, the lab was abandoned and sealed off. As the days went on security became tighter outside the lab. But while security was assembling and preparing for whatever crawled out from the dark depths of their disgrace and greed, more of these creatures were rising from slumber. Deeper in the dam past the labs were some of the test subjects previously reanimated. They were feeding on the dead infecting them too with the infectous disease that can bring your body back to life after death. Withing a few days this horde of feral creatures often proclaimed to be "Zombies" overran Siberia, and only a few brave Soviet conscripts stood between them and a disaster that would shake the continent. You are one of the soldiers that had been called in from posts all across Russia to assist in the elimination of these Zombies alongside your new commanding officer Kristov Seratoff.
Gameplay Summary: In Black Winter you take control of a single soldier, a petrified army grunt sent into Siberia to fend off hordes of feral Undead who seek the very essence of your flesh. You and your squad (Other players) must finish missions, and kill Undead to earn experience and further stablize your sector. You can take control of dozens of different classes and battle the Undead with use of tons of different ordnance ranging from Artillery Strikes to Care Packages. With 18 different ranks, and over 250,000 exp. Move through treacherous terrain littered with mountains, hills, ice and stone...
Features:
Save\Load System
Random Events
Ranking System
Modern Ordnance
Dozens of Classes
More Than 30 Missions
Classes: Rifleman (SVT Semi Auto), Automatic Rifleman (AK-47 Auto), Pyromaniac (Seraphim-9 Flamer Auto), Demolitionier (12 Gauge Shotgun Semi Auto), Marksman (Dragunov SVD Semi Auto), Tactician (AK-47 Auto), Slayer (Minigun Uber Auto), Medic (PPSH Submachine Gun Auto), Commando (Portable Gauss Cannon Auto) and more to come!
Ranks: Private .1, Gefreiter .2, Junior Sergeant .3, Sergeant .4, Senior Sergeant .5,
Starshina .6, Praporshchik .7, Senior Praporshchik .8, Junior Lieutenant .9, Lieutenant .10, Senior Lieutenant .11, Captain .12, Major .13, Lieutenant-Colonel .14, Colonel .15, Major General .16, Lieutenant General .17, and Colonel General .18.
These are actual Russian ranks
Experience requirements will be added once they are decided.
Missions: An American Encounter [Elimination Op], Logbookie [Recovery Op], Evolution [Elimination Op], The Vindicator [Extraction Op], Riotz [WiP], Convoy Support Plan [Escort Op], Flesh Giant [Boss], VD9 Virus [Recovery Op], Dead Serious [Defense Op] and many more to come!
Crew: xRiotZx and The Legendary Ap0calypse.
Resources: Special thanks for resources goes to.... General Frank, The_Silent, Takakenji, Talon the Mage, Shamanyouranus, Just_Spectating, WILLTHEALMIGHTY, Killst4r, Punisher_X, and anarchianbedlam.
Feel free to comment on ideas at any time, like for missions, abilities, or classes
I will do some major terrain, and gameplay re-amping towards the project's finish sometime before beta release, and I am still looking for skinners modelers and ideas from other members so if you would like to support Black Winter contribute some modeling skinning or ideas.
Coming Soon.......
Expect to play Black Winter sometime late this year!
Updates: Classes Added: Guerilla, and Spy. Terrain has been reduxed, but is far from finished.
Update: I have done some major terrain work on Black Winter, and I have come up with this majestic yet eerie style of endless white snow beautiful trees... And some kick ass special effects. Note that the marines will be holding weapons in-game .
[HIDDEN="Chopper Landing"][/HIDDEN]
[HIDDEN="Lifeless Alley"][/HIDDEN]
[HIDDEN="Abandoned Tank"][/HIDDEN]
[HIDDEN="Early Arrival"] [/HIDDEN]
[HIDDEN="Targets Eliminated"][/HIDDEN]
[HIDDEN="Bridge Over Troubled Waters"][/HIDDEN]
[HIDDEN="Zombie Squad"][/HIDDEN]
[HIDDEN="Siberian Falls"][/HIDDEN]
I can see you need to work on your codes \=.[justify]
The year is 1980... June 8th to be exact..., And the Cold War is still heating up. Soviet scientists are currently developing a device capable of reanimating dead tissue organs and overall body function, inside the Siberian Dam residing deep in the mountains of Siberia. It would end the Cold War and strike a crushing blow to the west, making the U.S.S.R. (United Soviet Socialist Republic (Russia)), a supremacy beyond imagination. When this operation was finished Russia would take one massive step in political and military influence. But nothing could have prepared them for the events that occured September 19th, 1980. The experiment was suspended immediately following an unauthorized reanimation of dead soldiers being used as test subjects, which became feral and mobile withing a few seconds of being reanimated. They hungered for bloodshed and dominance, and they would have it. After these soldier became the walking dead, the lab was abandoned and sealed off. As the days went on security became tighter outside the lab. But while security was assembling and preparing for whatever crawled out from the dark depths of their disgrace and greed, more of these creatures were rising from slumber. Deeper in the dam past the labs were some of the test subjects previously reanimated. They were feeding on the dead infecting them too with the infectous disease that can bring your body back to life after death. Withing a few days this horde of feral creatures often proclaimed to be "Zombies" overran Siberia, and only a few brave Soviet conscripts stood between them and a disaster that would shake the continent. You are one of the soldiers that had been called in from posts all across Russia to assist in the elimination of these Zombies alongside your new commanding officer Kristov Seratoff.
Gameplay Summary: In Black Winter you take control of a single soldier, a petrified army grunt sent into Siberia to fend off hordes of feral Undead who seek the very essence of your flesh. You and your squad (Other players) must finish missions, and kill Undead to earn experience and further stablize your sector. You can take control of dozens of different classes and battle the Undead with use of tons of different ordnance ranging from Artillery Strikes to Care Packages. With 18 different ranks, and over 250,000 exp. Move through treacherous terrain littered with mountains, hills, ice and stone...
Features:
Save\Load System
Random Events
Ranking System
Modern Ordnance
Dozens of Classes
More Than 30 Missions
Classes: Rifleman (SVT Semi Auto), Automatic Rifleman (AK-47 Auto), Pyromaniac (Seraphim-9 Flamer Auto), Demolitionier (12 Gauge Shotgun Semi Auto), Marksman (Dragunov SVD Semi Auto), Tactician (AK-47 Auto), Slayer (Minigun Uber Auto), Medic (PPSH Submachine Gun Auto), Commando (Portable Gauss Cannon Auto) and more to come!
Ranks: Private .1, Gefreiter .2, Junior Sergeant .3, Sergeant .4, Senior Sergeant .5,
Starshina .6, Praporshchik .7, Senior Praporshchik .8, Junior Lieutenant .9, Lieutenant .10, Senior Lieutenant .11, Captain .12, Major .13, Lieutenant-Colonel .14, Colonel .15, Major General .16, Lieutenant General .17, and Colonel General .18.
These are actual Russian ranks
Experience requirements will be added once they are decided.
Missions: An American Encounter [Elimination Op], Logbookie [Recovery Op], Evolution [Elimination Op], The Vindicator [Extraction Op], Riotz [WiP], Convoy Support Plan [Escort Op], Flesh Giant [Boss], VD9 Virus [Recovery Op], Dead Serious [Defense Op] and many more to come!
Crew: xRiotZx and The Legendary Ap0calypse.
Resources: Special thanks for resources goes to.... General Frank, The_Silent, Takakenji, Talon the Mage, Shamanyouranus, Just_Spectating, WILLTHEALMIGHTY, Killst4r, Punisher_X, and anarchianbedlam.
Feel free to comment on ideas at any time, like for missions, abilities, or classes
I will do some major terrain, and gameplay re-amping towards the project's finish sometime before beta release, and I am still looking for skinners modelers and ideas from other members so if you would like to support Black Winter contribute some modeling skinning or ideas.
Coming Soon.......
Expect to play Black Winter sometime late this year!
Updates: Classes Added: Guerilla, and Spy. Terrain has been reduxed, but is far from finished.
Update: I have done some major terrain work on Black Winter, and I have come up with this majestic yet eerie style of endless white snow beautiful trees... And some kick ass special effects. Note that the marines will be holding weapons in-game .
[HIDDEN="Chopper Landing"][/HIDDEN]
[HIDDEN="Lifeless Alley"][/HIDDEN]
[HIDDEN="Abandoned Tank"][/HIDDEN]
[HIDDEN="Early Arrival"] [/HIDDEN]
[HIDDEN="Targets Eliminated"][/HIDDEN]
[HIDDEN="Bridge Over Troubled Waters"][/HIDDEN]
[HIDDEN="Zombie Squad"][/HIDDEN]
[HIDDEN="Siberian Falls"][/HIDDEN]
I can see you need to work on your codes \=.[justify]
Re: Black Winter: A New Way to Kick Undead Ass
Mon 21 Jun 2010, 23:47
Good to see new fresh ideas on wc3.
Re: Black Winter: A New Way to Kick Undead Ass
Tue 22 Jun 2010, 00:44
i remember talking to you about this the other day, looking good riot
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