Dawn of the Dead - Soldiers

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Sun 20 Dec 2009, 17:58
As a matter of fact I've made the VO selectable by non-s3riuses just yesterday. Won't do anybody good until I test again though Razz
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Sun 20 Dec 2009, 18:48
omg omg ima so exited now...cant w8 next testing game...i can even smell VO from here...
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Mon 21 Dec 2009, 00:17
now delanov is gonna be loggin on 24/7 waiting to see if s3rius is beta testing
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Mon 21 Dec 2009, 19:10
lol Sweet. and S3R....Nice Avatar Wink
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Tue 22 Dec 2009, 06:44
Proxy wrote:lol Sweet. and S3R....Nice Avatar Wink
I think we all know what he means by that. I'd say it but im a moderator on this forum lol
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Tue 22 Dec 2009, 11:09
It's my most favorite version of santa - Santa Girl !

Gimli.SoG wrote:I'd say it but im a moderator on this forum lol
We enforce the right of free speech here :p

Anyway.. started working on the next mission now. No more coons for the time being.
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Tue 22 Dec 2009, 14:51
No more coons? =( But what shall I used all my saved smoke grenades and ground flares for??
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Tue 22 Dec 2009, 16:00
squirrels are coming!
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Tue 22 Dec 2009, 21:14
Mishotaki wrote:squirrels are coming!
ya, squirrels are coming after you. Why? Cause they think your nuts.
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Wed 23 Dec 2009, 06:29
lol. S3rius... hm... sounds interesting... after I'm done and... "back" perhaps i'll pick up where I left and harass you day and night lol
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Wed 23 Dec 2009, 17:28
Give it your best shot.
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Thu 24 Dec 2009, 07:16
Not exactly correct thread to post...but

When's the 6.0 B8 coming?
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Thu 24 Dec 2009, 13:48
Not much longer.
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Thu 24 Dec 2009, 13:52
Glad to hear that, hehe.... been (and still) waiting for it Very Happy
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Thu 24 Dec 2009, 17:07
Squirrel Stew Anyone?
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Mon 18 Jan 2010, 02:36
updated as of beta 8

including the addition of Vanguard Operative
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Mon 18 Jan 2010, 06:08
not much longer now s3r.. heheh anyway cant wait to see whats being done Very Happy
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Mon 01 Feb 2010, 01:22
I hope Gimli doesn't mind if i'll post it here.
Expertise for all classes and plain movement speed, without bonuses from ranks.

Expertise:
"Rifleman"----------1-6
"Medic"-------------1-6
"Scout"-------------1-6
"Machine Gunner"----1-6
"Engineer"----------1-6
"Advanced Marksman"-1-12
"Firebat"-----------1-4
"Demolitions"-------1-6
"Assaultman"--------1-30
"Sniper"------------1-50

Base Movement Speed:
"Rifleman"----------214 MS
"Medic"-------------218 MS
"Scout"-------------226 MS
"Machine Gunner"----195 MS
"Engineer"----------213 MS
"Advanced Marksman"-210 MS
"Firebat"-----------208 MS
"Demolitions"-------208 MS
"Assaultman"--------208 MS
"Sniper"------------220 MS
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Mon 01 Feb 2010, 01:53
i don't mind at all, movement speed is something I never really checked thoroughly, i will update my post based on your data.
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Sat 03 Jul 2010, 14:14
Can you upgrade this?
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Sat 03 Jul 2010, 21:54
koalabear wrote:Can you upgrade this?
the only character i am missing is the technician, which i don't have all the info on. could you be more specific or is that what you were refering to?
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Mon 05 Jul 2010, 07:19
I means logo for some skill is missing
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Mon 05 Jul 2010, 08:21
Tht dun seem specific enuf, like wht skill logo is tht(name of skill) n wht solders it belongs to.

Beta8b
Anyways, thr seems 2 b a bug in de inventory slots, items can b taken but dose tht r stack-able dun seem 2 stack. Duz'nt happen often thou.
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Mon 05 Jul 2010, 14:38
shawntjj wrote:
Anyways, thr seems 2 b a bug in de inventory slots, items can b taken but dose tht r stack-able dun seem 2 stack. Duz'nt happen often thou.
It could be that some of the new items aren't integrated correctly into the item logic. With so many items it's sometime hard to keep track of.
As I said in the shoutbox - if you remember which items, please tell.
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Mon 05 Jul 2010, 15:04
koalabear wrote:I means logo for some skill is missing
im still a lil lost, if you look at the first post of this thread (page 1) there is basically every skill for every soldier in this map (except for field techinician).

@srius: I think that guy is refering to a "bug" that has been in dotd for a bit. once in a while someones inventory (any char) won't work. What i mean by that is you can still pick stuff up and it will apply its stats, but isn't quite right. If you are holding a shotgun, and pick up shells the shells won't go into the shotgun but stay in a seperate inventory spot. if you pick up two satchel items they will be in two dif spots with 4 charges each. You can also pick up two ammo mods, and both will apply. You can pick up more then one primary weapon. This happens quite rarely, but also seems to happen to someone willing to report it ^^. (which is good, report bugs)
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