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 Map Description

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parad0x

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PostSubject: Map Description   Fri 21 Dec 2007, 21:46

There are 8 players in 4 teams. One on each side of the big Castle in the middle. The main objective is to fight your way to the middle of the castle with your teammate and conquer it. Once this is done, the other 3 teams becomes allies and has a certain ammount of time to take it back before you win.

To help you, you can train units. Flying, Melee, Ranged, Support and Siege units. You can also upgrade them for more damage/hp/mana and so on.

You will have a Hero, that you can get items for (Will probably have some sort of recepies)

There are 4 races to choose from, Human, Orc, Nightelf and Undead, with unique heroes and units for each race. They will also have different strenghts and weaknesses.

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His quiet words fade into the night's chill, yet they burn into his readers' minds with all the power of a thousand suns.

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Die_Plz

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PostSubject: Re: Map Description   Thu 28 May 2009, 15:19

Sounds interested how long will it take for u to finish it? or is it already done? If it is plz send it to xx@xx.com ^^


edit (Sath) : InstantMessage of the forum instead of Posting an email
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PostSubject: Re: Map Description   Thu 28 May 2009, 15:44

parad0x has not visited the forums since Febuary. It's unlikely that he'll finish it anytime soon. I dare to doubt that he will finish it at all.

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PostSubject: Re: Map Description   Fri 19 Jun 2009, 11:20

Well IMO its gonna be kinda imabalanced when the 3 losers get allied against the victor. In terms of microing, the solo player loses out.
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PostSubject: Re: Map Description   Fri 19 Jun 2009, 11:27

^Grim wrote:
Well IMO its gonna be kinda imabalanced when the 3 losers get allied against the victor. In terms of microing, the solo player loses out.
This is the point of King of the Hill (which is how you call the game type of Take the Castle). In KoH one team tries to defend the middle of the map as long as possible, while the other teams try to defeat them to take it themselves. Btw, it's 2 vs 6 players (each teams consists of 2 players).

But as said before, it's unlikely that the map is gonna finish in this century.

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Anime is a prime example of why two nukes just weren't enough
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PostSubject: Re: Map Description   Fri 19 Jun 2009, 12:05

Well, i'd stil look forward to it. Sounds promising. Very Happy
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PostSubject: Re: Map Description   Sun 21 Jun 2009, 18:28

s3rius wrote:
^Grim wrote:
Well IMO its gonna be kinda imabalanced when the 3 losers get allied against the victor. In terms of microing, the solo player loses out.
This is the point of King of the Hill (which is how you call the game type of Take the Castle). In KoH one team tries to defend the middle of the map as long as possible, while the other teams try to defeat them to take it themselves. Btw, it's 2 vs 6 players (each teams consists of 2 players).

But as said before, it's unlikely that the map is gonna finish in this century.

Because of that, I might acctually work on it again now that I have time.

....................
His quiet words fade into the night's chill, yet they burn into his readers' minds with all the power of a thousand suns.

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parad0x

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PostSubject: Re: Map Description   Mon 06 Feb 2012, 18:32

If I can find my old version I might just have a look and see if I won't feel like fiddling with it again.

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HorstRabe

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PostSubject: Re: Map Description   Mon 06 Feb 2012, 20:06

:O rezzplz

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