Dawn of the Dead - Armory

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Tue 01 Dec 2009, 17:14
ya, i don't even pick up grenades unless I have a nade launcher. Inventory space is to precious
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Thu 03 Dec 2009, 20:25
Finally got info on the Vulcan, one question though. When I "Left-clicked to Use" nothing happened...
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Thu 03 Dec 2009, 21:31
Yes, that's a bug. It's not supposed to be used.
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Thu 10 Dec 2009, 20:45
Has anyone actually seen the ripper gun? It was in this armory section before I added the weapons and I have yet to see it anywhere... I am not convinced it spawns in beta 7.
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Thu 10 Dec 2009, 21:17
I've renamed it to the M72 Gauss Rifle (If I remember the name correctly).

Edit: Ops, there were both the M72 and the Ripper in the list.. I've removed the Ripper Gun.
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Thu 10 Dec 2009, 22:51
Tsk Tsk s3r giving people hope and then shattering their dreams... Razz
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Thu 10 Dec 2009, 23:51
i wouldn't call it shattering dreams, i just wanted to know what it was
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Tue 29 Dec 2009, 19:41
forgot med-suit, and scope
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Tue 29 Dec 2009, 20:51
It also lacks lvl 2 Zombie Decapitation utility, lvl 4 USAS shotgun (assault-man specific primary weapon) etc too..maybe its just outdated.

Had the AA-12 in earlier stage then the lvl 4 primary shotgun in later stage during a nightmare mode game Smile
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Wed 30 Dec 2009, 02:47
there is a level 2 axe?? where do you get it from? please be more specific.

As far as the USAS I am aware it is missing I just have not actually found it since I updated s3rius' armory post
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Wed 30 Dec 2009, 09:15
Lol, it is from the civs like the wood axe Smile

If i remember correctly, it increases user dmg and gives chance to decapitate target (there should be more words to it, main idea is there though)

Btw, i didnt kill civs for it, just happened they die, i'm not a murderer...but seen few times.
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Wed 30 Dec 2009, 15:55
The civs in the first mission? Please supply more details
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Wed 30 Dec 2009, 16:14
Gimli.SoG wrote:The civs in the first mission? Please supply more details

That'd be correct. In the first mission there SHOULD be a civ running around with an axe in his inventory. To get it he has to die...one way or another Laughing
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Wed 30 Dec 2009, 18:08
Yea, the civs in the 1st mission, i think u need some luck to see it Razz

The last time i saw, was 2 civs die cus i got mobbed, under heavy attack, 1 dropped the wood axe, other dropped the zombie decapitation utility...

Well, rather surprise u didn't see it before. i dun think i'm the only one who see it b4. Dunno what more details to add, hehe, unless i can get to screen-shoot it for you Very Happy
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Wed 30 Dec 2009, 20:43
i will work on getting the screen shot myself. but alot civs may be tked in the process
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Wed 30 Dec 2009, 21:22
lol gimli didnt you used to have a high rank in dotd like MG? which means you used to play alot? and you never knew about the (axes) the civs dropped?
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Wed 30 Dec 2009, 22:23
Gimli.SoG wrote:i will work on getting the screen shot myself. but alot civs may be tked in the process
Better check their inventory before taking the shot.
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Wed 30 Dec 2009, 23:18
Reduce the sacrifices being made, ^^

Btw, thought of something as my signatures, my "lines" in most Dotd games....
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Thu 31 Dec 2009, 02:36
s3rius wrote:
Gimli.SoG wrote:i will work on getting the screen shot myself. but alot civs may be tked in the process
Better check their inventory before taking the shot.

I think dead civies should have a chance to mutate into something less than desirable for those pesky players
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Thu 31 Dec 2009, 03:10
Gimli.SoG wrote:i will work on getting the screen shot myself. but alot civs may be tked in the process

lol should rescue all the civs then arty them at the parking lot LOL. zombie
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Thu 31 Dec 2009, 03:11
Seasoner wrote:Reduce the sacrifices being made, ^^

Btw, thought of something as my signatures, my "lines" in most Dotd games....

lol very true about your sig. Seasoner very true indeed. zombie
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Thu 31 Dec 2009, 04:02
Silent_Ninja wrote:lol gimli didnt you used to have a high rank in dotd like MG? which means you used to play alot? and you never knew about the (axes) the civs dropped?
I know they drop axes but I have not seen a level 2 axe. When I play civs don't usually die.
s3rius wrote:Better check their inventory before taking the shot.
That will only get my the text data, I need the item in my inventory to get a good screen shot of it
Silent_Ninja wrote:lol should rescue all the civs then arty them at the parking lot LOL.
I wonder where you get these ideas... ^.^
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Thu 31 Dec 2009, 06:16
lol i love my ideas there pro
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Thu 31 Dec 2009, 06:37
Sometimes, the new players just go crazy, shooting everything they see, srt team, other team mates, the civilians... even the items in some cases were not spared...so there appeared the items again :X

Next thing they know, they are outside, lol, getting kicked out by me.

Got once, was quite harsh, 3 rules b4 i kick ppl out, no bug, no team-kill, no going to the bottom of the map, marked out by the last civ building (at middle, down a bit, nvm, you all know which one Very Happy)

The last one is to discourage people to be selfish, as most of you have seen, btm part of map spawns lot of items but with few to none zombies around, most targeting others who are doing the mission. i afk there b4 to go toilet Lol, can even run around the area till the mutated dog mission, just be careful sometimes the hellspawn will come from btm left side of map.

Thx silent_ninja, but sometimes, i dun like myself nagging my lines over and over again, but it's like a must :X there are some other standard lines (some are instructions, some are advices) eg, top of screen shows u ur ammo count


Last edited by Seasoner on Thu 31 Dec 2009, 07:06; edited 1 time in total
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Thu 31 Dec 2009, 06:48
Gimli.SoG wrote:
s3rius wrote:Better check their inventory before taking the shot.
That will only get my the text data, I need the item in my inventory to get a good screen shot of it
Yea well, I just wanted to make sure you're not just randomly popping people in the head until somebody drops that axe.
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