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s3rius
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DotD 6.0 Intro

on Wed 25 Jun 2008, 19:42

Long time it took, but today I am happy to release Dawn Of The Dead 6.0 Beta 2

You'll notice that the game changed drastically, so don't have confidence in your old DotD knowledge.
Also, the map is far from finalization, but I assure you that antidote works Wink. I rely on everyone's bug reports and ideas.



Some general information:

-The save system
It works perfectly, but it is not final and I will most likely change it sooner or later. Codes created with Beta 1's save system might not work for later versions.

-What is saved?
Unlike in DotD 5, you do not save your hero level. During the game you gain "Rank-XP" (which is shown in the multiboard). This rank-xp is the only that that will be saved. You will always start at level 1, even after loading! By gathering enough rank-xp you will be promoted from a lowly Private up to a General. Every promotion provides you with permanent small boni such as hitpoints, mana, regeneration, movement speed, et cetera.

-Whut? Barricades?
Unlike in DotD 5, the engineer can neither build barricades nor other fortifications. Why not? The gameplay has changed from camping (barricade yourself in and wait) to army (being in motion constantly). That doesn't mean that you should run around alone, obviously.

-Satchel carnage?
Unlike in DotD 5, every kind of explosive will damage you and most likely kill you. Be it a rocket launcher, grenades or satchels. Use them carefully and make sure no friendlies are nearby.

-What to do?
From time to time you will receive orders from your superiors who assign you a mission. Successfully finishing these missions will result in extra experience.


Enough gibberish. There you can get to download links:

Download Centre


Last edited by s3rius on Mon 08 Sep 2008, 14:27; edited 2 times in total

....................
Anime is a prime example of why two nukes just weren't enough
Way to go, America!
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Lisianthus
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Re: DotD 6.0 Intro

on Wed 25 Jun 2008, 21:47
WoW I've waited for this for a long time. I can't wait to try out all the new things you've talked about. I mean I haven't played it before.

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Courage is what it takes to stand up and speak; courage is also what it takes to sit down and listen. ~Winston Churchill

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Moozgu
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Re: DotD 6.0 Intro

on Wed 25 Jun 2008, 22:45
yeah, so didn't I, i never played this map so i can't wait till someone will host it... yeah right xD anyway, im still online guys^^
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Asgard_Ragna
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Re: DotD 6.0 Intro

on Wed 25 Jun 2008, 23:25
Yipi yeah Smile downloading right now!
DotdNigel
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Re: DotD 6.0 Intro

on Fri 12 Sep 2008, 09:34
Can one of you guys post a thread on the characters, sorry if it is in the wrong section.
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s3rius
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Re: DotD 6.0 Intro

on Fri 12 Sep 2008, 16:20
You mean a sheet with all selectable characters? Maybe I can do one the next days. For the sake of filling this section^^

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Anime is a prime example of why two nukes just weren't enough
Way to go, America!
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tenritee
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Re: DotD 6.0 Intro

on Fri 12 Sep 2008, 22:33
I need Chinese edition the map, moreover does not have the encryption.

Please send the mail to me
tenritee@qq.com
Thanks.
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s3rius
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Re: DotD 6.0 Intro

on Fri 12 Sep 2008, 22:57
What you need is a bunch of good English lessons.
1) No map without encryption
2) No Chinese Edition

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Anime is a prime example of why two nukes just weren't enough
Way to go, America!
zulu
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Re: DotD 6.0 Intro

on Mon 22 Dec 2008, 01:21
Is the rank bonus just a fixed amount of hp and mp?

I mean i ranked up and loaded on new map and got 6 more hp and 4 more mana.

So this is all i get? o.O

Or is it a percentage?
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Baked Ninja
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Re: DotD 6.0 Intro

on Mon 22 Dec 2008, 02:41
Chinese Edition without encryption? is he actually s3rious.
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s3rius
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Re: DotD 6.0 Intro

on Mon 22 Dec 2008, 15:55
@zulu it's fixed. Except of HP/mana you also get a little more movement speed and slightly higher mana/hp regeneration.
When you are Sergeant or higher, you'll also get certain rank abilities.
Ranks also enable you to play new hero classes.

....................
Anime is a prime example of why two nukes just weren't enough
Way to go, America!
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Re: DotD 6.0 Intro

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