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Sunny_D
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[Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 06:46
>>>FOLLOWING PROBLEM APPEARED: WEU, the editor we started DotDS with, seems no longer to be compatible with recent WCIII updates. This causes several bugs! The map is on hold currently - It will be revived for SCII.

[LINKS REMOVED]


Last edited by on Wed 13 Feb 2008, 14:41; edited 8 times in total
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parad0x
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 15:04
Were we supposed to be able to play it in single player? Because that aint working.

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Play second-dawn.com
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 15:08
ah, damn yes - forgot to upload the debug version... geez, wait, gimme some minutes (looks like about half an hour i think) then ill ul it.

this version is the normal one with save/load - therefore no singleplayer due to some coding problems that wuold be following...

EDIT: added the debug version with singleplayer possibility (no saveload). Smile
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 17:00
WOW you decreased filesize from 3.9 mb to 2.6 Awsome

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Courage is what it takes to stand up and speak; courage is also what it takes to sit down and listen. ~Winston Churchill

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Asgard_Ragna
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 17:44
Im not able to Dl the debug version...

"File is temporary not avaible"

....................



You know, zombies can be stopped with axe blows to the head, chainsaw attacks to the neck, shotgun blasts to the face, and stakes driven through their chests.
The interesting thing is that all of these methods work on normal people, so there`s no need to learn a new set of skills.
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 17:44
yea - much size (500kb) could also be removed by the map optimizer tool. i recommend that for all maps (with many custom things in it ofc) ^^

i was wondering if it could reduce the loading time as well?

EDIT: @asgard: im re-uploading it. megaupload seems to have server problems...
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 17:53
Ahh seems like its working now.

....................



You know, zombies can be stopped with axe blows to the head, chainsaw attacks to the neck, shotgun blasts to the face, and stakes driven through their chests.
The interesting thing is that all of these methods work on normal people, so there`s no need to learn a new set of skills.
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Sunny_D
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 20 May 2007, 17:54
rofl...

anyway, its a second secure link there now ^^
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Sath
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Tue 22 May 2007, 00:45
damn i need my pc ...
Shocked

....................
Just
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Mapload

on Sun 03 Jun 2007, 14:13
The map needs a lot of time to load and I dont know why....

I have a question, whats the diverence between DOTD-Stars and the normal DOTD?
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Mishotaki
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 03 Jun 2007, 14:24
Just wrote:The map needs a lot of time to load and I dont know why....

I have a question, whats the diverence between DOTD-Stars and the normal DOTD?
STARS is made by the guys here..
the normal DOTD 5.2 isn't made by the guys here...
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parad0x
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Sun 03 Jun 2007, 19:44
DOTD STARS has ALOT more stuff in it then dotd 5.2. It has more heros, different stuff to do, missions and so on.

....................
His quiet words fade into the night's chill, yet they burn into his readers' minds with all the power of a thousand suns.

Play second-dawn.com
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Mon 04 Jun 2007, 18:27
Actualy we have (Or had) the creator of 5.2 but he is inactive

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Courage is what it takes to stand up and speak; courage is also what it takes to sit down and listen. ~Winston Churchill

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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Tue 05 Jun 2007, 17:50
We did? Wasn't that some russian guys that made it?

....................
His quiet words fade into the night's chill, yet they burn into his readers' minds with all the power of a thousand suns.

Play second-dawn.com
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Tue 05 Jun 2007, 21:20
Ye did we? I think it was UnAquarius who amde the map.

Well and I although don't think that DOTS is like Dotd since the gameplay is completly different in my opinion.

....................



You know, zombies can be stopped with axe blows to the head, chainsaw attacks to the neck, shotgun blasts to the face, and stakes driven through their chests.
The interesting thing is that all of these methods work on normal people, so there`s no need to learn a new set of skills.
Just
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Wed 06 Jun 2007, 16:14
o i see, thx

but it still inpossible to play DOTD in singleplayer, even with the DOTD-Stars?
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Wed 24 Oct 2007, 22:30
Hi,
how to find people to play DOTD with?

I really love this map, but I dont have anybody to play with me.

gretz
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Sunny_D
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

on Thu 20 Dec 2007, 00:49
i try to make some things clear within next days. hopefully we can scratch together the last DotD players here ^^

@parad0x, Asgard: it was Previ0 that was active here some time ago - one of the creators of 5.2 Smile
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Re: [Dawn of the Dead: S.T.A.R.S. v1.0]

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