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Ardnor

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PostSubject: Bosses!   Fri 22 Sep 2006, 16:45

Hi guys, well maybe i am writing in wrong topic, so sorry for mods and admins, but i dont know hich one is good Very Happy

I have 37 level now and I have lots of games behind me... And I saw one thing. The next wave begins, when the boss is dead, and it is just not logic. Everyone in this game, who is pro, just doesnt kill fatty, but either bug him or makes one run in front of him, so that they can build base and search for weed Very Happy.

What I mean is that, that maybe the second wave sghould begin without killing fatty, it will make the game more realistic and hard...

But even if you want change enything, I will just tell you UR FUCKING GAME DOTD ROCKS AND I LOVE THIS Very Happy

Thanks for reading Very Happy
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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 17:17

heh, as u can see i moved the topic... better fitting here - the other area is for threads relating to our current map project - DOTD STARS!

but np Wink

well, the developers of the dotd versions (its not us who maked the last versions ^^) did the thing with the boss because of better balancing, as a chance for the team to gather important items without the thread of huge mobs...

i dont know exactly how we are going to solve it in our map, but it will be balanced at the very least. so if we decide not to make such "breaks" we make sure, you can get items also during a wave or mission. Smile

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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 17:35

Lol again another one who thinks we made the map^^
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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 17:41

Yep, we appriciate that. But I think the reason why the waves doesn't begin is to allow for itemsearches and to give the players a break. But ofc the experienced players use this to search for all items and ammo, so you don't have to repeat it after each boss.

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Ardnor

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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 19:26

You know why people think you made this game? Cause its almost first in ,,Google" but nvrmnd.
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Asgard_Ragna

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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 20:24

lol Very Happy I think you should take this as a compliment:bounce: bounce

Well maybe you get a good combo btw Dotd and Notd so many people will play your map.

Well we will see.


Last edited by on Sat 23 Sep 2006, 10:58; edited 1 time in total
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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 20:59

Yep, we'll see if the beta goes well.

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Sath

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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 21:40

welcome here Ardnor salut

no , we are not dotd4 or 5 maker , we are just like you , we like this game concept Wink

hehe google is nice tongue it recuit for us now ^^

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PostSubject: Re: Bosses!   Fri 22 Sep 2006, 22:11

hehe, indeed!

and as far as i know we are the only bigger community for dotd... Wink

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PostSubject: Re: Bosses!   Sat 23 Sep 2006, 02:07

Go us!

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Sunny_D

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PostSubject: Re: Bosses!   Sat 23 Sep 2006, 17:18

geez, northrend of course >_>

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PostSubject: Re: Bosses!   Wed 27 Sep 2006, 02:14

yes more hard not killing the fatty
but...
u can dead easy xD
he are fat but run fast oO
ur movement its slow and he very slow... but going to be same speed

boss with speed fast have? lol ¬¬
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PostSubject: Re: Bosses!   Wed 27 Sep 2006, 02:33

"boss with speed fast have? lol ¬¬"

hehe, and now in english please ... what u mean o.0

and the only danger for low levels is the boss at wave 3 and 4 - the one that revives and gets faster at his second life Wink

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PostSubject: Re: Bosses!   Wed 27 Sep 2006, 17:57

low levels newbies will die even on fatty, they just dont see where they run and get into closed buildings.
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PostSubject: Re: Bosses!   Mon 23 Oct 2006, 14:53

noobs are a pain in the butt.... but there is nothing to do about it to few high level players on b-net to do anything about it... and many noobs dont wanna learn how to play dotd Mad
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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 02:16

i want know if have some boos with the movement speed normal or fast...
i didnt go to wave 8++
all time i play with noobs lvl 30+ with some team killers ¬¬
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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 02:54

hm... im not 100% sure as i cant go wc3 to test it now, but i think the wave 3/4 bosses at their second life are the fastest. maybe the flying bosses are at the same speed...

well, at least those two are the fastest... correct me if im wrong Wink
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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 14:29

you right sunny Very Happy
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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 19:14

thumleft +1

i think all fatties have the same speed , and their power grow wave after wave.

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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 22:35

wrong sath the bosses that revives is faster
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PostSubject: Re: Bosses!   Tue 24 Oct 2006, 22:48

those who revive i usually call them golem ;p
and they doesnt look like a fat bloody flesh ball Wink

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PostSubject: Re: Bosses!   Wed 25 Oct 2006, 00:31

aye! 3 kind of bosses: fatties, flying and .... well, i call them the fast ones.
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PostSubject: Re: Bosses!   Wed 25 Oct 2006, 01:08

I think That Golem is a good term for the respawning ones. All in favour?

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PostSubject: Re: Bosses!   Wed 25 Oct 2006, 13:19

in favor Very Happy
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PostSubject: Re: Bosses!   Sat 28 Oct 2006, 23:33

I never counted their speed Very Happy I just ran from them Very Happy The golems are faster then an avarage marine and after revive they are faster, like u siad (dont think I didnt read:D) But there should be a boss that could run, egz skin of demon dog Very Happy
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