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 Airstrikes

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enomonopio

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PostSubject: Airstrikes   Mon 21 Mar 2011, 00:38

i was thinking, how about implementing the ability to call in airstrikes, as a item or a ability to a certain/few marines rosters. with a reasonable cooldown?

additions welcome, comments are as well Very Happy
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enomonopio

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PostSubject: Re: Airstrikes   Wed 23 Mar 2011, 10:15

and because the amount of abilities per unit are limited. why not just add it as an item that can be picked up, and it has charges.
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PostSubject: Re: Airstrikes   Wed 23 Mar 2011, 16:23

My reasoning for making airstrikes not available was:

1) Airstrikes are powerful. Very powerful. They'd be incredibly strong and thus imbalanced. Making them weak would look bad, and giving them a very long recharge time would make them boring.

2) I found that often times I wanted to decide where the plane was coming from so I could throw the bombs more accurately.
But there's just no convenient way for the users to make that decision.
A control like in Company of Heroes would be great, but Wc3 can't do something like that.
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