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Gimli.SoG
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Thu 08 Jul 2010, 23:45
just follow me, u'll get hit

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"Wheres my axe?"
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TNT_PIZZA
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 14 Jul 2010, 15:03
Change the number of flamers we can pick to 8. And make it selectable at PVT rank. And while your up remove the rifleman class.




Ok s3riusly, now, I think its time to have a proper ending mission, im tired of being bbq for raccoons, flying sheeps or other random ***.
Lets says that this mission has only a 10% to happen if average xp is 15k-25k, 25% if 25k-35k, 50% for 35k-45k, 75% for 45k+. It triggers after the comm tower defense so the soldier drop mission wont happen.

Soz the plan is basically we send much soldiers and purge the town. But after a few mins news say that the disease has spread to New york, Washington ect. all the big cities. The President change his mind and decide we're going nuclear. but Gen. Thorn doesnt think this way, he thinks the radiation could mutate zombies and make them even more dangerous. But still he is revoked and Gen. Sandman takes command.

Soz White and Kimbleys men will become ennemy. After a min or 2, a large convoy with APCs comes with the nukes. Theres medics with them so maybe you can get their CPRs if they die. You gotta kill the guards and get the nukes from the APCs. But you realise that those nukes are just fake and that a Special Forces team has sneaked and planted a real one.

Then they send large ammount of troops to kill you, tons of zombies will spawn also. if you don't die then Gen. Thorns send one of his friends, a very skilled heli pilot, lets say Capt. Murdock. When he lands a soldier will shout "GET TO DA CHOPPA!!".

Then comes after this theres an epic ending cinematic, where you see the evil marines fighting zombs, then a big "THE END".
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shawntjj
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 14 Jul 2010, 16:34
lol, thou im garena player, even i noe wht ur suggesting is pointless. Once sc2 is out, all heads will be turn tht way.
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TNT_PIZZA
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 14 Jul 2010, 18:23
shawntjj wrote:lol, thou im garena player, even i noe wht ur suggesting is pointless. Once sc2 is out, all heads will be turn tht way.
i dont know really... some people are really fed up with bnet/facebook 2.0, especially with the sell your map thing (hahahahahaha activision/blizzard)
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s3rius
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 14 Jul 2010, 19:12
1) Nobody forces you to use Facebook. The only time the game even tells you that Facebook is available is when you open your friend list and if it's empty.

2) The mapmaker decides whether he wants to make his map premium content (selling them). Blizzard only approves or disapproves.

3) Even if the battle.net interface isn't too bright (they promised improvements) the game itself is still kicking.

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Anime is a prime example of why two nukes just weren't enough
Way to go, America!
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nubcake
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Thu 15 Jul 2010, 02:16
Lol, 8 flamers. Let's have 8 of every class while we're at it. Also, let's make bf available for all ranks. Who knows, maybe you can spam all of the best items across the map and simply delete the items we deem "crappy."

Might as well change the name too.
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koalabear
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Tue 20 Jul 2010, 14:48
Damage: 120/210/300/390/480
Movement loss: 60%/60%/70%/70%/85%
Duration: 3 seconds/4 seconds/5 seconds/6 seconds/7 seconds
Cooldown: 8 seconds

I think this change can made the blade more useful.
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HorstRabe
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 21 Jul 2010, 21:37
lawl i think this would be a bit overpowered. imagine a 7 second whirlwind after another^^

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BigBadBoom!
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Gimli.SoG
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 21 Jul 2010, 21:43
well that is sorta like the enigneers net, it has an 8 second holding time and an 8 second cd

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"Wheres my axe?"
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HorstRabe
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Wed 21 Jul 2010, 23:45
i think theres a lil difference between holding a zombie on one point than dealing damage to all zombies around all the dime plus reduce their movement speed Very Happy

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BigBadBoom!
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koalabear
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Thu 22 Jul 2010, 07:56
HorstRabe wrote:i think theres a lil difference between holding a zombie on one point than dealing damage to all zombies around all the dime plus reduce their movement speed Very Happy

The original skill is actually not a big difference with me.
i just slightly increase the blade damage and reduce the duration effect at begin.
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HorstRabe
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

on Sat 24 Jul 2010, 12:44
ah lol. i thought you mean "whirlwind" damage per second 200 for example.

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BigBadBoom!
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Re: (10/2009 - 09/2010 ) General Discussions [Closed]

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